Static Recompilation: Porting games instead of emulating it!
Greetings!
Me and my friend often speak about ROMs emulation, decompiling and reverse engineering, and last night he did sent me an video about something new to me: the static recompilation.
Static recompilation is a way to recompile ROMs binaries into C code that can be compiled for any platform, so you can make ports, test different behaviours and more.
I'm still reading about this technology, there are some other tools like this on the web but I'm really excited to see an Nintendo 64 ROM being fully ported without a source code leak or something.
You can watch the video below, and I'm also leaving the GitHub project link at the end of this post!
Thanks for reading!
GitHub project: Mr-Wiseguy/N64Recomp
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